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Learn Python math.ceil() Function | Python Programming Tutorial
Table of Contents
[PythonExtension]

math.ceil()

Function Definition: math.ceil(x)

Parameters

NameTypeDescriptionExpected ValuesDefault Value
xfloatSpecifies the number to round up.Number

Description

Do you need to round up a number to the nearest integer? Do you need to get the ceiling of a given number? If yes, then you are in the right place. This tutorial helps you understand and learn how to use Python math.ceil() function.

Definition

In Python, the math.ceil() function is used to return the ceiling value of a number, which means it is used to round a number up to the nearest integer that is greater than the number itself. For example, the math.ceil() of 6.3 is 7, and the math.ceil() of -10.7 is -10. The math.ceil() function takes in one argument which can be either an integer or a float.

Usecase

Python math.ceil() function can be used in situations where we want to round a number up to its nearest integer. It is commonly used in situations such as calculating the largest integer that is less than or equal to a given number. In addition, it is used in financial calculations where we need to get the next integer up from a decimal number.

Examples with Output

Below are some example snippets and their corresponding output, so you can get a better understanding of how to use the math.ceil() function in Python.

Example 1

import math

value = 4.7 

print("The ceiling value of",value,"is:",math.ceil(value))

Output:
The ceiling value of 4.7 is: 5

Example 2

import math
value = -10.7 
print("The ceiling value of",value,"is:",math.ceil(value))

Output:
The ceiling value of -10.7 is: -10

Example 3

import math
list = [10.2, -3, 6.7]

for num in list: 
    print("The ceiling value of",num,"is:",math.ceil(num))

Output:
The ceiling value of 10.2 is: 11
The ceiling value of -3 is: -3
The ceiling value of 6.7 is: 7

Conclusion

In conclusion, the Python math.ceil() function returns the ceiling of a given number. This useful function is commonly used to round a number up to its nearest integer and within financial calculations. You can practice with the above examples and also explore using this function in a range of scenarios.

Example

The example demonstrates using the Quarky touch display to make touch piano.

Script

 

Output

Touch-Numbers

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The example demonstrates how to run different actions with the Quarky touch sensor to make a disco party in PictoBlox.

Script

Output

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The example demonstrates how to use an ultrasonic sensor with Quarky.

Connections

Now we will connect the Ultrasonic Sensor to the Robot. The sensor and the robot have the following pins:

  1. Ultrasonic Sensor Pins:
    1.  VCC
    2. GND
    3. Trig
    4. Echo
  2. Quarky Pins:
    1. GND
    2. V
    3. D1
    4. D2

We will start with connecting the ultrasonic sensor with Quarky using the 4 set wire provided in the kit. But, first, make the connection in the following way:

  • First, connect the VCC of the ultrasonic sensor with the V pin on the Quarky.
  • Connect the GND of the ultrasonic sensor with the Ground pin on the Quarky.
  • Connect Trig of the ultrasonic sensor with D1 pin on the Quarky.
  • Finally, connect the Echo of the ultrasonic sensor with the D2 pin on the Quarky.

Script

Output

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The example demonstrates how to make the sprite movement with Quarky buttons.

Code

sprite = Sprite('Tobi')
quarky=Quarky()

while True:
  if quarky.readpushbutton("L"):
    sprite.move(-10)
  elif quarky.readpushbutton("R"):
    sprite.move(10)

Output

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The example demonstrates using the Quarky touch display to make a touch piano in the Python Coding Mode.

Code

sprite = Sprite('Tobi')
quarky = Quarky()

while True:
  if quarky.ispadtouched("T1"):
    quarky.drawpattern("bbbjjbjjbjjbbjjbjjjbjjbjjjbjjbjjbbb")
    quarky.playtone("C4", 8)

  if quarky.ispadtouched("T2"):
    quarky.drawpattern("cccjcccjcjjjjcjcjjcccjcjjcjjjcjjccc")
    quarky.playtone("D4", 8)

  if quarky.ispadtouched("T3"):
    quarky.drawpattern("fffjfffjfjjjjfjfjjfffjfjjjjfjfjjfff")
    quarky.playtone("E4", 8)

  if quarky.ispadtouched("T4"):
    quarky.drawpattern("dddjdjdjdjjdjdjdjjdddjdjjjjdjdjjjjd")
    quarky.playtone("F4", 8)

  if quarky.ispadtouched("T5"):
    quarky.drawpattern("gggjgggjgjjgjjjgjjgggjgjjjjgjgjjggg")
    quarky.playtone("G4", 8)

Output

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The example demonstrates how to use an ultrasonic sensor with Quarky.

Connections

Now we will connect the Ultrasonic Sensor to the Robot. The sensor and the robot have the following pins:

We will start with connecting the ultrasonic sensor with Quarky using the 4 set wire provided in the kit. But, first, make the connection in the following way:

  • First, connect the VCC of the ultrasonic sensor with the V pin on the Quarky.
  • Connect the GND of the ultrasonic sensor with the Ground pin on the Quarky.
  • Connect Trig of the ultrasonic sensor with D1 pin on the Quarky.
  • Finally, connect the Echo of the ultrasonic sensor with the D2 pin on the Quarky.

Code

sprite = Sprite('Tobi')
quarky = Quarky()

quarky.setultrasonicpins(1, 18, 19)
while True:
  sprite.say(quarky.getdistance(1))

 

Output

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The example demonstrates how to run different actions with the Quarky touch sensor to make a disco party in Python Coding Environment.

Code

sprite = Sprite('Cassy Dance')
quarky = Quarky()

import time

sprite.switchcostume('cassy-a')
sprite.gotoxy(0, 0)

while True:
  if quarky.ispadtouched("T1"):
    quarky.playsound("QuarkyIntro")

  if quarky.ispadtouched("T2"):
    quarky.showpattern("party colors")

  if quarky.ispadtouched("T3"):
    time.sleep(0.2)
    sprite.nextcostume()

  if quarky.ispadtouched("T4"):
    quarky.stopaudio()

Output

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A waste management system that will differentiate the waste based on its type. If it detects biodegradable waste, the LEDs Quarky’s matrix will turn green. If it’s non-biodegradable waste, the LEDs will turn blue.

Script

Output

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The example demonstrates how to run an object detection on the stage and show all the objects with confidence.

Script

Output

  1. Detection at 0.3
  2. Detection at 0.5
  3. Detection at 0.8
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The example demonstrates how to detect persons on the stage with different confidence thresholds.

Script

Output

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waste
A waste management system that will differentiate the waste based on its type in Python Coding Environment. If it detects biodegradable waste, the LEDs Quarky’s matrix will turn green. If it’s non-biodegradable waste, the LEDs will turn blue.

Code

sprite = Sprite('Tobi')
od = ObjectDetection()
speech = TexttoSpeech()
quarky = Quarky()

od.video("on", 1)
od.enablebox()
od.setthreshold(0.5)

speech.setvoice('alto')
speech.setlanguage('en')

while True:
  od.analysecamera()
  
  if od.isdetected('banana'):
    quarky.drawpattern("ccccccccccccccccccccccccccccccccccc")
    speech.speak("Biodegradable Waste")
  
  if od.isdetected('bottle'):
    quarky.drawpattern("fffffffffffffffffffffffffffffffffff")
    speech.speak("Non Biodegradable Waste")

Output

waste

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The example demonstrates how to run an object detection on the stage and show all the objects with confidence.

Code

sprite = Sprite('Square Box')
obj = ObjectDetection()

obj.disablebox()
obj.setthreshold(0.5)
obj.analysestage()

sprite.gotoxy(0, 0)
sprite.setsize(100)
sprite.say(str(obj.count()) + " Object Detected", 2)

for object in range(1, obj.count() + 1):
  sprite.setx(obj.x(object))
  sprite.sety(obj.y(object))
  sprite.setsize(obj.width(object))
  sprite.say(obj.classname(object) + " with " + str(obj.confidence(object)), 2)

Output

  1. Detection at 0.3
  2. Detection at 0.5
  3. Detection at 0.8
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The example demonstrates how to detect persons on the stage with different confidence thresholds.

Code

sprite = Sprite('Tobi')
obj = ObjectDetection()

obj.enablebox()
sprite.gotoxy(-180, -110)
sprite.setsize(100)

obj.setthreshold(0.3)
obj.analysestage()
sprite.say(str(obj.detectedcount("person")) + " Person Detected at 0.3 Threshold", 2)

obj.setthreshold(0.5)
obj.analysestage()
sprite.say(str(obj.detectedcount("person")) + " Person Detected at 0.5 Threshold", 2)

obj.setthreshold(0.9)
obj.analysestage()
sprite.say(str(obj.detectedcount("person")) + " Person Detected at 0.9 Threshold", 2)

Output

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The examples show how to use Pose Recognition in PictoBlox to count the number of body parts detected in the body.

Script

Output

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The example demonstrates how to use hand recognition and pen extensions to make an air draw game.

Script

Output

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The example demonstrates how to use hand recognition to track the different parts of the fingers.

Script

Output

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The example demonstrates how to use human body detection to track the nose and make someone clown.

Script

Output

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The example demonstrates how to use hand recognition to track the different parts of the fingers in Python Coding Environment.

Code

thumb = Sprite('Thumb')
index = Sprite('Index')
middle = Sprite('Middle')
ring = Sprite('Ring')
pinky = Sprite('Pinky')

hand = Posenet()
hand.video("on", 0)
hand.enablebox()

thumb.switchcostume("ball-a")
thumb.setsize(50)
index.switchcostume("ball-b")
index.setsize(50)
middle.switchcostume("ball-c")
middle.setsize(50)
ring.switchcostume("ball-d")
ring.setsize(50)
pinky.switchcostume("ball-e")
pinky.setsize(50)

while True:
  hand.analysehand()
  
  if hand.ishanddetected():
    thumb.setx(hand.gethandposition(1, 4))
    thumb.sety(hand.gethandposition(2, 4))
    thumb.show()
    
    index.setx(hand.gethandposition(1, 8))
    index.sety(hand.gethandposition(2, 8))
    index.show()
    
    middle.setx(hand.gethandposition(1, 12))
    middle.sety(hand.gethandposition(2, 12))
    middle.show()
    
    ring.setx(hand.gethandposition(1, 16))
    ring.sety(hand.gethandposition(2, 16))
    ring.show()
    
    pinky.setx(hand.gethandposition(1, 20))
    pinky.sety(hand.gethandposition(2, 20))
    pinky.show()
  
  else:
    thumb.hide()
    index.hide()
    middle.hide()
    ring.hide()
    pinky.hide()

Output

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The examples show how to use Pose Recognition in PictoBlox to count the number of body parts detected in the body in Python Coding Environment.

Code

sprite = Sprite('Tobi')
pose = Posenet()

pose.video("on", 0)
pose.enablebox()

while True:
  pose.analysecamera()
  bodyPartCount = 0
  
  for i in range(21):
    if pose.isdetected(i, 1):
      bodyPartCount += 1
  
  sprite.say(str(bodyPartCount) + " Parts Detected")

Output

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The example demonstrates how to use human body detection to track the nose and make someone clown.

Code

sprite = Sprite('Ball')
pose = Posenet()

pose.video("on", 0)
pose.enablebox()

while True:
  pose.analysestage()
  
  if (pose.isdetected(0, 1)):
    sprite.setx(pose.x(0, 1))
    sprite.sety(pose.y(0, 1))
    sprite.show()
  
  else:
    sprite.hide()

Output

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The example demonstrates how to use hand recognition and pen extensions to make an air draw game in the Python Coding Environment.

Code

sprite = Sprite('Pencil')

hand = Posenet()
pen = Pen()

hand.video("on", 0)
hand.disablebox()

pen.clear()
pen.setcolor([0, 255, 0])
pen.setsize(2)

while True:
  hand.analysehand()
  if hand.ishanddetected():
    if sprite.iskeypressed("space"):
      pen.down()
      sprite.setx(hand.gethandposition(1, 8))
      sprite.sety(hand.gethandposition(2, 8))
    else:
      pen.up()

Output

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The example demonstrates how to use sign detection and make the Quarky show the detection on the LED.

Script

Output

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The example demonstrates how to implement sign detection in PictoBlox.

Script

Output

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The example demonstrates how to find the closest sign from multiple sign detection and make the decision accordingly.

Script

Output

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The example demonstrates how to make an object-tracking robot.

Script

Output

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Speech Recognition
The example demonstrates how to make smart home automation for light control using NLP and Speech Recognition.

Script

Output

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The example demonstrates how to make a QR Code reader.

Script

Output

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The example demonstrates how to make a QR Code reader in the Python Coding Environment.

Code

sprite = Sprite('Square Box')
qr = QRCodeScanner()

qr.video("on flipped", 0)
qr.disablebox()

while True:
  qr.analysecamera()
  if qr.isdetected():
    sprite.setx(qr.xpos("center"))
    sprite.sety(qr.ypos("center"))
    sprite.setdirection(qr.angle())
    sprite.say(qr.codedata())
    sprite.show()
  else:
    sprite.hide()

Output

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The example demonstrates how to make a sprite be fixed to a point but can rotate. The wand is hanging like a pendulum.

The example demonstrates how to make a sprite be fixed to a point but can rotate. The wand is hanging like a pendulum.

The center of the wand in the costume is the point of rotation.

The following code creates the simulation of the pendulum.

Output

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In this example, you understand the effect of the density, roughness, and bounce properties of the sprites. The ball falls from the top randomly, and the bell is fixed but can rotate. 

In this example, you understand the effect of the density, roughness, and bounce properties of the sprites. The ball falls from the top randomly, and the bell is fixed but can rotate.

Script of Bell

The bell center is changed to make it swing from the top.

Script for Ball

This script creates clones of the ball every 0.5 seconds.

This script assigns the properties of the clone.

Output

We will change the density of the bell and the ball in the block – set sprite density () roughness () bounce (). This will result in different simulations.

  1. Bell is very light and the balls are very heavy: The inertia of the balls will affect the bell too much.
  2. Bell is very light and balls are also very light: The bell is less affected by the ball. Gradually the bell slows down.
  3. Bell is very heavy and the balls are very light: The bell is not affected at all. The balls are thrown without adding any effect on the bell.
  4. Bell is very heavy and the balls are also very heavy: Same as option 2 – The bell is less affected by the ball. Gradually the bell slows down.
Read More
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