[PictoBloxExtension]
Translate
Extension Description
Translate Extension allows users to translate words between languages using Google Translate.
-
Available in: Block Coding
-
Mode: Stage Mode
-
WiFi Required: No
-
Compatible Hardware in Block Coding: evive, Quarky, Arduino Uno, Arduino Mega, Arduino Nano, ESP32, T-Watch, Boffin, micro:bit, TECbits, LEGO EV3, LEGO Boost, LEGO WeDo 2.0, Go DFA, None
-
Compatible Hardware in Python: Not Applicable
-
Object Declaration in Python: Not Applicable
-
Extension Catergory: Artificial Intelligence
Introduction
The Translate Extension is an extension that allows users to translate words between languages using Google Translate.
![]()
The Translate () to () block only works when connected to the internet. If a certain string was already translated when online, Scratch will remember it for the next time it is translated, even when offline. This memory is reset once the page is refreshed (in the case of the online editor) or the project is closed and re-opened (in the case of the offline editor).
Language

These are the languages currently available:
- Albanian
- Amharic
- Arabic
- Armenian
- Azerbaijani
- Basque
- Belarusian
- Bulgarian
- Catalan
- Chinese (Simplified)
- Chinese (Traditional)
- Croatian
- Czech
- Danish
- Dutch
- English
- Esperanto
- Estonian
- Finnish
- French
- Galician
- German
- Greek
- Haitian Creole
- Hebrew
- Hindi
- Hungarian
- Icelandic
- Indonesian
- Irish
- Italian
- Japanese
- Kannada
- Korean
- Kurdish (Kurmanji)
- Latin
- Latvian
- Lithuanian
- Macedonian
- Malay
- Malayalam
- Maltese
- Maori
- Marathi
- Mongolian
- Myanmar (Burmese)
- Norwegian
- Persian
- Polish
- Portuguese
- Romanian
- Russian
- Scots Gaelic
- Serbian
- Slovak
- Slovenian
- Spanish
- Swedish
- Telugu
- Thai
- Turkish
- Ukrainian
- Uzbek
- Vietnamese
- Welsh
- Zulu
Read More
PictoBlox Blocks
The block sets the cursor at the specified coordinate in the TFT Display of evive. Origin (0,0) is at the top left corner of the screen. Positive X-direction is to right while positive Y-direction is downward. Once the cursor has moved to the specified coordinate, you can write text using that point as the reference.
Blocks held inside this block will be in a loop — just like the Repeat () block and the Repeat Until () block, except that the loop never ends (unless the stop sign is clicked, the Stop All block is activated, or the stop script block is activated within the loop). Due to this infinite loop, the block has no bump at the bottom; having a bump would be pointless, as the blocks below it would never be activated.
All articles loaded
No more articles to load
Table of Contents