[PictoBloxExtension]
3D and XR Studio Global Control
Extension Description
The global settings system lets users customize and control their virtual space, tailoring it to their vision and preferences for a personalized experience.
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Available in: Block Coding, Python Coding
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Mode: Stage Mode
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WiFi Required: No
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Compatible Hardware in Block Coding: evive, Quarky, Wizbot, Arduino Uno, Arduino Mega, Arduino Nano, ESP32, T-Watch, Boffin, micro:bit, TECbits, LEGO EV3, LEGO Boost, LEGO WeDo 2.0, Go DFA
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Compatible Hardware in Python: evive, Quarky, Wizbot, Arduino Uno, Arduino Mega, Arduino Nano, ESP32, T-Watch, Boffin, micro:bit, TECbits, LEGO EV3, LEGO Boost, LEGO WeDo 2.0, Go DFA
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Object Declaration in Python: .
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Extension Catergory: 3D and XR Studio
Introduction
Global settings feature serves as a central control panel for users to manage various elements of their environment:
1. Scene Selection:
– Users can easily navigate between different scenes, controlling the flow of their experience.
2. Camera Management:
– Provide tools for users to switch between or customize camera views, enhancing flexibility in presentation.
3. Player Settings:
– Users can apply personalized settings to game objects, tailoring their attributes and behaviors.
4. Collision Configuration:
– Enable users to define collision properties for objects, shaping the interaction dynamics within their environment.
Read More
PictoBlox Blocks
The block moves its sprite steadily to the specified X and Y position in the specified amount of seconds – this is like pointing the sprite in a direction and repeatedly using Move () Steps, but with more precision. A disadvantage of the glide block, however, is that it pauses the script while the sprite is moving, preventing the script from doing other things while the sprite is gliding.
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