[PictoBloxExtension]
3D and XR Studio Global Control
Extension Description
The global settings system lets users customize and control their virtual space, tailoring it to their vision and preferences for a personalized experience.
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Available in: Block Coding, Python Coding
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Mode: Stage Mode
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WiFi Required: No
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Compatible Hardware in Block Coding: evive, Quarky, Wizbot, Arduino Uno, Arduino Mega, Arduino Nano, ESP32, T-Watch, Boffin, micro:bit, TECbits, LEGO EV3, LEGO Boost, LEGO WeDo 2.0, Go DFA
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Compatible Hardware in Python: evive, Quarky, Wizbot, Arduino Uno, Arduino Mega, Arduino Nano, ESP32, T-Watch, Boffin, micro:bit, TECbits, LEGO EV3, LEGO Boost, LEGO WeDo 2.0, Go DFA
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Object Declaration in Python: .
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Extension Catergory: 3D and XR Studio
Introduction
Global settings feature serves as a central control panel for users to manage various elements of their environment:
1. Scene Selection:
– Users can easily navigate between different scenes, controlling the flow of their experience.
2. Camera Management:
– Provide tools for users to switch between or customize camera views, enhancing flexibility in presentation.
3. Player Settings:
– Users can apply personalized settings to game objects, tailoring their attributes and behaviors.
4. Collision Configuration:
– Enable users to define collision properties for objects, shaping the interaction dynamics within their environment.
Read More
PictoBlox Blocks
The block will check its Boolean condition. If the condition is true, the blocks held inside it will run, and then the script involved will continue. If the condition is false, the code inside the block will be ignored and the script will move on (unlike in the If () Then, Else block). The condition is only checked once; if the condition turns to false while the script inside the block is running, it will keep running until it has finished.
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