Quarky Quadruped - Documentation

The Quarky Quadruped robot is a four-legged robot capable of traversing a variety of terrains and maintaining its stability while walking. This robot is inspired by spiders and uses 8 servo motors and 2 degrees of freedom in each leg assembly to create different motions and maintain passive stability. This robot is easy to build yet powerful in exploration and stability! With 15+ different activities, this kit will guide you through the basics of legged robotics. Experience the magic of Legged Robotics with this beginner-friendly kit.

Getting Started with Quarky Quadruped

Refer to the tutorials to learn about the Quadruped, and how to assemble and program it in block coding or Python coding. 

Learn more about quadruped robots and explore the different terrain with Quarky Quadruped. This four-legged robot inspired by spiders uses 8 servo motors and 2 degrees of freedom in each leg assembly for different motions and stability.
Learn how to build a Quadruped robot powered by 8 servo motors, 2 degrees of freedom in each leg assembly.
Learn how to build and control the Quarky Quadruped robot using block coding in the PictoBlox coding education software. With PictoBlox, you can program the Quadruped to walk, dance, and do other cool moves!
Learn how to program the Quadruped using Python in PictoBlox. Learn about Python functions. Toggle between upload and stage mode to interact with sprites and boards accordingly.

Quadruped Project - Block Coding

Refer to the tutorials to learn how to use PictoBlox Block Coding Environment to code Quadruped for different applications

The project detects the number of faces detected on the stage.
The example demonstrates how face recognition works with analysis on the stage.
The example demonstrates how face recognition works with analysis on the camera.
The example demonstrates the application of face detection with a stage feed.
The example demonstrates how to use face landmarks in the projects.
The example demonstrates how to use face detection with a camera feed.
The project shows how to create custom patterns on Quarky RGB LED in Stage Mode.
The project shows how to create custom patterns on Quarky RGB LED in Upload Mode.
The project shows how to create custom patterns on Quarky RGB LED in Upload Mode.
The project shows how to create custom patterns on Quarky RGB LED in Upload Mode.
The project makes the Quarky display the expression according to the expression identified from the Face Recognition.
The example shows how to run image classification in Python on a webcam feed using OpenCV.
The example shows how to run image classification in Python on an image file using OpenCV.
The example shows how to run image classification in Block Coding.
The example demonstrates how to use the confidence threshold in face detection (Block Coding).
The example displays how to detect expression using face detection and mimic the expression on Quarky. The expression is detected by the camera.
The example shows how to create a face filter with Face Detection. It also includes how to make the filter tilt with face angles.
The example demonstrates how to use face landmarks in the projects.
The example demonstrates how face recognition works with analysis on the camera.
The example demonstrates how face recognition works with analysis on the stage.
The example demonstrates the use of clone and gliding function in Sprite. 
The example demonstrates how to make the sprite glide to a random position on the stage when it is clicked.
The example demonstrates how to use stamping and the mouse location sensing in Block coding.
The example demonstrates how to use keys sensing to control the movement of the sprite.
The example demonstrates the wall bouncing of the sprite and rotation style.
The example demonstrates how to make the sprite follow the mouse.
The example demonstrates how to add gravity into the project on a bouncing ball.
The example demonstrates how to implement mouse tracking.
The example demonstrates how to add movement to a sprite using the key detection hat block.
The example demonstrates the sprite direction in PictoBlox.
All articles loaded
No more articles to load

Quadruped Project - Python Coding

Refer to the tutorials to learn how to use PictoBlox Python Coding Environment to code Quadruped for different applications

The project detects the number of faces detected on the stage.
The example demonstrates how face recognition works with analysis on the stage.
The example demonstrates how face recognition works with analysis on the camera.
The example demonstrates the application of face detection with a stage feed.
The example demonstrates how to use face landmarks in the projects.
The example demonstrates how to use face detection with a camera feed.
The project shows how to create custom patterns on Quarky RGB LED in Stage Mode.
The project shows how to create custom patterns on Quarky RGB LED in Upload Mode.
The project shows how to create custom patterns on Quarky RGB LED in Upload Mode.
The project shows how to create custom patterns on Quarky RGB LED in Upload Mode.
The project makes the Quarky display the expression according to the expression identified from the Face Recognition.
The example shows how to run image classification in Python on a webcam feed using OpenCV.
The example shows how to run image classification in Python on an image file using OpenCV.
The example shows how to run image classification in Block Coding.
The example demonstrates how to use the confidence threshold in face detection (Block Coding).
The example displays how to detect expression using face detection and mimic the expression on Quarky. The expression is detected by the camera.
The example shows how to create a face filter with Face Detection. It also includes how to make the filter tilt with face angles.
The example demonstrates how to use face landmarks in the projects.
The example demonstrates how face recognition works with analysis on the camera.
The example demonstrates how face recognition works with analysis on the stage.
The example demonstrates the use of clone and gliding function in Sprite. 
The example demonstrates how to make the sprite glide to a random position on the stage when it is clicked.
The example demonstrates how to use stamping and the mouse location sensing in Block coding.
The example demonstrates how to use keys sensing to control the movement of the sprite.
The example demonstrates the wall bouncing of the sprite and rotation style.
The example demonstrates how to make the sprite follow the mouse.
The example demonstrates how to add gravity into the project on a bouncing ball.
The example demonstrates how to implement mouse tracking.
The example demonstrates how to add movement to a sprite using the key detection hat block.
The example demonstrates the sprite direction in PictoBlox.
All articles loaded
No more articles to load

PictoBlox Extension Documentation

Refer to the documentation of PictoBlox Extension to understand how to use the blocks and functions for the Quadruped.